LIGHT
Antidote Nurse
ATK:
1800
DEF:
1200
View:
2949
2+ Level 3 monsters (Quick Effect): You can detach 1 material from this card, then target 1 monster on the field whose current ATK or DEF is different from its original value; its ATK/DEF become their original values, also if you targeted a monster on your field, it cannot be destroyed by battle or card effects this turn. Once per turn, if another monster(s) is Special Summoned to your field and this card has 3 or more materials (except during the Damage Step): You can make that monster(s) gain 900 ATK.
Antidote Nurse — Power Evaluation
Final Score: 48 ± 10 · Confidence: Medium
- Intrinsic: 47 · Deck: 48 · Meta: provisional
- Primary role: Utility · Secondary: Board breaker
Why it scores here
Antidote Nurse is a Rank 3 Light Machine Xyz whose text offers a single-material Quick Effect that resets one monster's changed ATK/DEF to its original value and can make a targeted friendly monster immune to battle and card-effect destruction that turn, plus a once-per-turn +900 ATK boost to a monster Special Summoned while it has 3 or more materials. Its 139-deck presence across 40 archetypes confirms it is a playable, clean-to-run staple, but that frequency is not treated as power (guardrail 3). The high deck count and the partner co-occurrence with Ash Blossom and Little Knight mainly reflect generic slot use, so they earned little beyond accessibility and deck cost. Its 1800 ATK earned nothing, and no combo evidence supports any conversion beyond the reset and protection effects.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Appears in 139 recent decks across 40 archetypes at about 1.07 copies per deck, but there is no searcher or combo-start data, so access depends on Xyz summoning from its own level-3 bodies (observed deck counts plus inferred Xyz route; deck and inference). |
| Combo & Conversion | 25 | No recorded boards and no combo examples; the text alone converts into a stat reset and a conditional protection rather than a multi-card board (inferred from text, no combo evidence). |
| Resource Economy | 30 | Costs one material and returns no card advantage, refuel, or search; its value is a reactive stat effect (verified from text). |
| Effect & Interaction | 35 | The stat reset and the targeted protection are soft, situational interaction and cannot negate or remove cards (verified from text, inferred strength). |
| Material Utility | 25 | As a Rank 3 Xyz it is not a generic level-body, and no material-use evidence was supplied, so its value as material is low (inferred, no combo evidence). |
| Resilience & Flexibility | 35 | A Quick Effect that works only while on the field and is limited to once per turn for the boost, with no negation resistance (verified from text, inferred strength). |
| Deck-Building Efficiency | 70 | Averages about 1.07 copies per deck with no garnet or lock restriction, making it cheap and clean to run (observed copies distribution, verified text). |
Calculation
Weight profile: 0.7 Utility (default) + 0.3 Board breaker; blended per Step 4. Intrinsic ≈ 47, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Playable in 139 recent decks across 40 archetypes, so it is easy to slot into many homes
- Cheap to run: about one copy per deck with no garnet or lock cost
- Protection and stat-reset effects give reactive value against ATK boosts and targeted removal
Weaknesses
- No recorded combo starts, searches, or material roles, so it does not convert into a board on its own
- Quick Effect cannot negate, so its interaction is soft and situational
- Once-per-turn boost and single-material cost limit its resource return
Counters / choke points
- Opponent monsters with no stat changes or protection to reset gives it no target
- Negation of its Quick Effect in response to activation
Best use
Utility Xyz body for stat-reset and protection as a reactive play. Decks: Goblin Biker, Memento, Fiendsmith. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Quick Effect detach 1 material, reset a monster's changed ATK/DEF, targeted friendly monster gains destruction protection this turn, once-per-turn +900 ATK boost; 139 recent decks across 40 archetypes, average 1.07 copies per deck
- Observed: Gameplay distribution: 77% in gameplay type 7, 18% in type 4; Top partner co-occurrence of about 60% with Ash Blossom and Little Knight, consistent with generic staple slotting; One guide lists the card in its Staple section
- Inferred: Stat reset and protection are reactive, situational interaction rather than negation; High deck count reflects generic slot use, so it does not raise the power score
- Data gaps: No combos supplied, so combo conversion is text-only inference No banlist token; assumed 3 copies (unlimited) No usage statistics (StatisticsCard); inclusion rate inferred from the 139-deck sample only Gameplay type IDs are unlabelled in the evidence The guide snippet concerns a different deck and only lists the card as a staple No rulings supplied for the stat-reset and protection interactions






